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Industries · Fintech

Build habits around the month between paydays.

Money arrives on one day, the direct debits clear behind it, and the last week before the next payday is the tightest. We turn that cycle into activation missions, savings runs and tracks that get a customer using a product they have never tried.

The rhythm

A customer's month starts on payday, not on the 1st.

A banking customer's month is not flat, and it does not start when the calendar says. Somebody paid on the 25th is flush on the 26th and careful on the 20th. Anchor the cycle on their payday and the campaign lands when they can act on it.

one customer · one cycle
One customer's pay cycle, week by week. Four bars, one per week of a single pay cycle. Spending is highest in the week just after payday and falls in each week after it. A band across all four weeks marks one monthly mission that opens on this customer's payday and closes on the next one. how much they spend that week one monthly mission: payday to the next payday week 1 week 2 week 3 week 4 Spending is highest just after payday and thins out before the next one.

Reading the chart: each bar is one week of a pay cycle. The week straight after payday is tallest, because that is when the direct debits clear. Each week after it is shorter. The band is one monthly mission, opening on this customer's payday and closing on the next.

Mechanics that fit

Reward saving and good habits, never spending more.

An activation track for the first cycle

The first month decides whether an account becomes the account. Three objectives in Sequential order, gated on an attribute you already hold.

how this is set up
1 Pay by card
Count of card payment ≥ 1 since the player started this mission
2 Set up a direct debit
Count of direct debit setup ≥ 1 since the player started this mission
3 Move money into savings
Sum of savings transfer ≥ 25 since the player started this mission
Then: award 500 Gems

A savings run counted in days

A streak counts strictly consecutive calendar days; there is no monthly step. Make the daily condition a rolling window: one transfer on payday keeps it true for thirty-one days.

how this is set up
Sum of savings transfer where channel in transfer, standing order rolling 31 days
Then: milestones at 30, 90, 180, 365 days, paid on the crossing only

A wellness track for product adoption

Two separate missions, each gated on product_activated with a product_code filter. Gemifier never computes budget adherence; your side sends the verdict as a number.

mission 1 · try a product
Count of product activated where product code in pot, roundup, standing order since the player started this mission
Then: award 75 Gems
mission 2 · keep a budget
Sum of budget kept ≥ 1 since the player started this mission
Then: award 75 Gems
Keep reading

The same engine, set up for another industry.

Send us one real event.

Send us the shape of a card payment event. We will build the activation track and the savings run in a test account while you watch.