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Missions

Set the objectives and the reward. We track the rest.

A mission has one or more objectives and one or more rewards. We track progress from the events you send, and the moment the last objective is met the rewards are paid, with nothing for the customer to claim. Most teams start with onboarding: the two or three things a new customer should do in their first week.

The mission creation screen in the Gemifier dashboard: pick a project, name it, give it a key, with a live summary building on the right.
Creating a mission in the dashboard
The missions list screen in the Gemifier dashboard: a few missions with their schedule, objectives, reward and reach.
Every mission, live, at a glance
What is in a mission

A mission is a list of objectives and the rewards they pay.

Most tools give you one trigger and one reward, so every campaign ends up the same shape. A mission can hold any number of objectives, each with exactly one condition of its own: spend 50 euros, and separately, visit three times, since the player started the mission.

  • Any number of objectives, each with exactly one condition
  • In any order, or locked into the sequence you set
  • Count, sum or average any metric, since the player started the mission
  • Rewards are paid in the same operation that completes the mission, not by a batch job later
Anatomy of a mission: three objectives, all of which must be met before points are credited and a prize from your catalogue is recorded for you to fulfil MISSION first week one-time · sequential · manual opt-in 1 Objective, finish signup counted, in this run 2 Objective, first purchase a total, in this run 3 Objective: come back counted, in this run Every objective satisfied Points credited instantly, nothing to claim Your prize recorded your platform fulfils it
A real example

Here is a welcome mission with every field filled in.

This is a full onboarding mission: finish signup, spend 50 euros, come back three times, all inside the first week. Every field here is filled in by your own team in the dashboard, with no code and no developer.

a welcome mission, as your team would set it up validated
One-time Sequential Manual opt-in
Who it is for: checked once, then held
Match all of the 2 rules below
Attribute country in DE, AT, CH
Attribute tier = new
1 Finish signup
Count of signed up ≥ 1 since the player started this mission
2 First purchase
Sum of money spent ≥ €50 since the player started this mission
3 Come back
Count of visits ≥ 3 since the player started this mission
Then: mission complete · credit 500 Gems · record welcome pack for your platform to issue

See your mission built in a test account.

Describe the goal. We will build it in a sandbox during the call, then send the event that completes it while you watch.